if game.GetMap() != "rp_oviscity_gmc4" then return end


local ovispawns = { Vector( -327.4185, 781.6782, -305.0188 ),
					Vector( -2318.3499, 2616.8218, -383.9688 ),
					Vector( -4716.1138, -2038.5282, -376.1616 )}





function GMRP.OvisCitySpawns( p )

	p:SetPos( ovispawns[ math.random( #ovispawns ) ] )

end

hook.Add( "PlayerSpawn", "OvisCitySpawns", GMRP.OvisCitySpawns )	